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The Walking Dead: Season Two key art

The Walking Dead: Season Two

The Walking Dead: Season Two came out for PC and PlayStation on 17 Dec 2013; Xbox on 18 Dec 2013; Nintendo Switch on 20 Jan 2020.

Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices, including the option to stay silent, with a limited amount of time to make a selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine, which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick-time events to prevent Clementine or her allies from being killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from being attacked by walkers.

Developed by
Telltale Games
Published by
Skybound Games
Genres
Point-and-click, Puzzle, Adventure
Themes
Action, Horror, Survival, Drama

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