Ghost Master
Ghost Master came out for PC on 23 May 2003; Xbox and PlayStation on 27 Aug 2004.
Ghost Master is a strategy game with a difference. Your aim is to build up and control a team of ghosts, and your goal is to scare the humans.Set in the town of Gravenville, there are number of different scenarios to play, set over a variety of fully 3D environments including the country house, police station and hospital.Instead of playing with one single character, you build up an entire ghostly team. There are around 50 ghosts in total and each haunter has its own personality, strengths, and weaknesses. As the game develops the characters themselves will develop and grow. What's more, each one has its own unique set of powers - some can make the walls drip with blood while others can cut the lights in the room...Each time you scare a human or 'mortal', you will increase your plasm; the energy you need to scare them in the first place. Scare them too much and people will flee from the building, which will make your job more difficult.Ghost Master uses a unique AI engine, which gives the player a sense of natural human behaviour. The mortals will go about their everyday lives; cooking, going to work, arguing with each other... until they encounter the horrors you control! After facing these horrors they will become irrational, afraid, and sometimes even go insane! As well as horror the game also contains elements of humour.
- Developed by
- Spiral House, Sick Puppies
- Published by
- Feral Interactive, Empire Interactive
- Genres
- Puzzle, Strategy
- Themes
- Horror, Comedy
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Release Dates
- PC23 May 2003View on platform
- Xbox27 Aug 2004
- PlayStation27 Aug 2004
Screenshots & Videos
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